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reGenerate

During my studies of a new particle system I came up with this surreal and eerie animation concept. The growth effect was made using a generative particle simulation. Furthermore I created this stone shader which dynamicaly adds patina to an object and its crevices.

The 3D-scanned model of the head sculpt was taken from: threedscans.com/

Category

Animation · Illustration

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ABOUT ME

I’m a freelance graphic designer with focus on 3D graphics and animation. I develop and execute various types of CGI … read more

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  • Siegburger Str. 304, 51105 Köln, Germany
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